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FORTNITE REST API

skynewz-api-fortnite · Media

Media No Auth Free & Open entertainment

REST API about Fortnite game

Authentication

No authentication requiredFree to use with no key needed.

Sample Requests

GET Get Fortnite game status

Get Fortnite game status

https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/check

Hover any highlighted part to learn what it does

curl -X GET "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/check"
import requests
response = requests.get(
    "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/check",
)
print(response.json())
const url = 'https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/check';

const response = await fetch(url); 
const data = await response.json();
console.log(data);
package main

import (
	"fmt"
	"io"
	"net/http"
)

func main() {
	targetURL := "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/check"
	req, _ := http.NewRequest("GET", targetURL, nil)

	client := &http.Client{}
	resp, _ := client.Do(req)
	defer resp.Body.Close()
	body, _ := io.ReadAll(resp.Body)
	fmt.Println(string(body))
}
require "net/http"
require "json"

uri = URI("https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/check")

http = Net::HTTP.new(uri.host, uri.port)
http.use_ssl = uri.scheme == "https"

req = Net::HTTP::Get.new(uri)

res = http.request(req)
puts JSON.parse(res.body)
<?php
$url = "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/check";
$opts = ["http" => [
    "method" => "GET",
]];
$ctx = stream_context_create($opts);
$res = file_get_contents($url, false, $ctx);
print_r(json_decode($res, true));
GET Get Fortnite News

Get Fortnite News

https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/news

Hover any highlighted part to learn what it does

curl -X GET "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/news"
import requests
response = requests.get(
    "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/news",
)
print(response.json())
const url = 'https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/news';

const response = await fetch(url); 
const data = await response.json();
console.log(data);
package main

import (
	"fmt"
	"io"
	"net/http"
)

func main() {
	targetURL := "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/news"
	req, _ := http.NewRequest("GET", targetURL, nil)

	client := &http.Client{}
	resp, _ := client.Do(req)
	defer resp.Body.Close()
	body, _ := io.ReadAll(resp.Body)
	fmt.Println(string(body))
}
require "net/http"
require "json"

uri = URI("https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/news")

http = Net::HTTP.new(uri.host, uri.port)
http.use_ssl = uri.scheme == "https"

req = Net::HTTP::Get.new(uri)

res = http.request(req)
puts JSON.parse(res.body)
<?php
$url = "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/news";
$opts = ["http" => [
    "method" => "GET",
]];
$ctx = stream_context_create($opts);
$res = file_get_contents($url, false, $ctx);
print_r(json_decode($res, true));
GET Get Fortnite Store

Get Fortnite Store

https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/store

Hover any highlighted part to learn what it does

curl -X GET "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/store"
import requests
response = requests.get(
    "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/store",
)
print(response.json())
const url = 'https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/store';

const response = await fetch(url); 
const data = await response.json();
console.log(data);
package main

import (
	"fmt"
	"io"
	"net/http"
)

func main() {
	targetURL := "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/store"
	req, _ := http.NewRequest("GET", targetURL, nil)

	client := &http.Client{}
	resp, _ := client.Do(req)
	defer resp.Body.Close()
	body, _ := io.ReadAll(resp.Body)
	fmt.Println(string(body))
}
require "net/http"
require "json"

uri = URI("https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/store")

http = Net::HTTP.new(uri.host, uri.port)
http.use_ssl = uri.scheme == "https"

req = Net::HTTP::Get.new(uri)

res = http.request(req)
puts JSON.parse(res.body)
<?php
$url = "https://api.apis.guru/v2/specs/skynewz-api-fortnite.herokuapp.com/3.1.5/store";
$opts = ["http" => [
    "method" => "GET",
]];
$ctx = stream_context_create($opts);
$res = file_get_contents($url, false, $ctx);
print_r(json_decode($res, true));

Postman Setup Guide

Get Postman ↗
  1. See official documentation for authentication and setup.

What can you build with FORTNITE REST API?

FORTNITE REST API is a Media API. Developers commonly use media APIs for:

  • storing and delivering images, video, and audio
  • building digital asset management and media libraries
  • transcoding and optimising media for the web
  • adding video streaming and playback to your app
  • automating content tagging and metadata extraction

No authentication required. This API is open — no signup or key needed. Ideal for quick prototypes and public-facing features. FORTNITE REST API is free to use, making it a low-risk choice to experiment with.

New to APIs? Read our beginner's guide

Open documentation ↗