Amazon GameLift
amazonaws · Cloud
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools for deploying, operating, and scaling game servers. Built on Amazon Web Services global computing infrastructure, GameLift helps you deliver high-performance, high-reliability, low-cost game servers while dynamically scaling your resource usage to meet player demand. About Amazon GameLift solutions Get more information on these Amazon GameLift solutions i
Authentication
Sample Requests
Retrieves core fleet-wide properties, including the computing hardware and deployment configuration for all instances in the fleet. This operation can be used in the following ways: To get attributes for one or more specific fleets, provide a list of fleet IDs or fleet AR
Hover any highlighted part to learn what it does
| X-Amz-Target | GameLift.DescribeFleetAttributes |
curl -X POST "https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetAttributes?Limit=10&NextToken=example" \ -H "X-Amz-Target: GameLift.DescribeFleetAttributes"
import requests
params = {
"Limit": "10",
"NextToken": "example"
}
headers = {
"X-Amz-Target": "GameLift.DescribeFleetAttributes"
}
response = requests.post(
"https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetAttributes",
params=params,
headers=headers,
)
print(response.json())const url = new URL('https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetAttributes');
url.searchParams.set('Limit', '10');
url.searchParams.set('NextToken', 'example');
const response = await fetch(url, {
method: 'POST',
headers: {
'X-Amz-Target': 'GameLift.DescribeFleetAttributes'
},
});
const data = await response.json();
console.log(data);package main
import (
"fmt"
"io"
"net/http"
"net/url"
)
func main() {
baseURL, _ := url.Parse("https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetAttributes")
q := baseURL.Query()
q.Set("Limit", "10")
q.Set("NextToken", "example")
baseURL.RawQuery = q.Encode()
targetURL := baseURL.String()
req, _ := http.NewRequest("POST", targetURL, nil)
req.Header.Set("X-Amz-Target", "GameLift.DescribeFleetAttributes")
client := &http.Client{}
resp, _ := client.Do(req)
defer resp.Body.Close()
body, _ := io.ReadAll(resp.Body)
fmt.Println(string(body))
}require "net/http"
require "json"
uri = URI("https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetAttributes")
uri.query = URI.encode_www_form({
"Limit" => "10",
"NextToken" => "example"
})
http = Net::HTTP.new(uri.host, uri.port)
http.use_ssl = uri.scheme == "https"
req = Net::HTTP::Post.new(uri)
req["X-Amz-Target"] = "GameLift.DescribeFleetAttributes"
res = http.request(req)
puts JSON.parse(res.body)<?php
$url = "https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetAttributes?" . http_build_query([
"Limit" => "10",
"NextToken" => "example"
]);
$opts = ["http" => [
"method" => "POST",
"header" => implode("\r\n", [
"X-Amz-Target: GameLift.DescribeFleetAttributes"
]),
]];
$ctx = stream_context_create($opts);
$res = file_get_contents($url, false, $ctx);
print_r(json_decode($res, true));Retrieves the resource capacity settings for one or more fleets. The data returned includes the current fleet capacity (number of EC2 instances), and settings that can control how capacity scaling. For fleets with remote locations, this operation retrieves data for the fleet's home Region only.</
Hover any highlighted part to learn what it does
| X-Amz-Target | GameLift.DescribeFleetCapacity |
curl -X POST "https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetCapacity?Limit=10&NextToken=example" \ -H "X-Amz-Target: GameLift.DescribeFleetCapacity"
import requests
params = {
"Limit": "10",
"NextToken": "example"
}
headers = {
"X-Amz-Target": "GameLift.DescribeFleetCapacity"
}
response = requests.post(
"https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetCapacity",
params=params,
headers=headers,
)
print(response.json())const url = new URL('https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetCapacity');
url.searchParams.set('Limit', '10');
url.searchParams.set('NextToken', 'example');
const response = await fetch(url, {
method: 'POST',
headers: {
'X-Amz-Target': 'GameLift.DescribeFleetCapacity'
},
});
const data = await response.json();
console.log(data);package main
import (
"fmt"
"io"
"net/http"
"net/url"
)
func main() {
baseURL, _ := url.Parse("https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetCapacity")
q := baseURL.Query()
q.Set("Limit", "10")
q.Set("NextToken", "example")
baseURL.RawQuery = q.Encode()
targetURL := baseURL.String()
req, _ := http.NewRequest("POST", targetURL, nil)
req.Header.Set("X-Amz-Target", "GameLift.DescribeFleetCapacity")
client := &http.Client{}
resp, _ := client.Do(req)
defer resp.Body.Close()
body, _ := io.ReadAll(resp.Body)
fmt.Println(string(body))
}require "net/http"
require "json"
uri = URI("https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetCapacity")
uri.query = URI.encode_www_form({
"Limit" => "10",
"NextToken" => "example"
})
http = Net::HTTP.new(uri.host, uri.port)
http.use_ssl = uri.scheme == "https"
req = Net::HTTP::Post.new(uri)
req["X-Amz-Target"] = "GameLift.DescribeFleetCapacity"
res = http.request(req)
puts JSON.parse(res.body)<?php
$url = "https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetCapacity?" . http_build_query([
"Limit" => "10",
"NextToken" => "example"
]);
$opts = ["http" => [
"method" => "POST",
"header" => implode("\r\n", [
"X-Amz-Target: GameLift.DescribeFleetCapacity"
]),
]];
$ctx = stream_context_create($opts);
$res = file_get_contents($url, false, $ctx);
print_r(json_decode($res, true));Retrieves entries from a fleet's event log. Fleet events are initiated by changes in status, such as during fleet creation and termination, changes in capacity, etc. If a fleet has multiple locations, events are also initiated by changes to status and capacity in remote locations. You can
Hover any highlighted part to learn what it does
| X-Amz-Target | GameLift.DescribeFleetEvents |
curl -X POST "https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetEvents?Limit=10&NextToken=example" \ -H "X-Amz-Target: GameLift.DescribeFleetEvents"
import requests
params = {
"Limit": "10",
"NextToken": "example"
}
headers = {
"X-Amz-Target": "GameLift.DescribeFleetEvents"
}
response = requests.post(
"https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetEvents",
params=params,
headers=headers,
)
print(response.json())const url = new URL('https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetEvents');
url.searchParams.set('Limit', '10');
url.searchParams.set('NextToken', 'example');
const response = await fetch(url, {
method: 'POST',
headers: {
'X-Amz-Target': 'GameLift.DescribeFleetEvents'
},
});
const data = await response.json();
console.log(data);package main
import (
"fmt"
"io"
"net/http"
"net/url"
)
func main() {
baseURL, _ := url.Parse("https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetEvents")
q := baseURL.Query()
q.Set("Limit", "10")
q.Set("NextToken", "example")
baseURL.RawQuery = q.Encode()
targetURL := baseURL.String()
req, _ := http.NewRequest("POST", targetURL, nil)
req.Header.Set("X-Amz-Target", "GameLift.DescribeFleetEvents")
client := &http.Client{}
resp, _ := client.Do(req)
defer resp.Body.Close()
body, _ := io.ReadAll(resp.Body)
fmt.Println(string(body))
}require "net/http"
require "json"
uri = URI("https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetEvents")
uri.query = URI.encode_www_form({
"Limit" => "10",
"NextToken" => "example"
})
http = Net::HTTP.new(uri.host, uri.port)
http.use_ssl = uri.scheme == "https"
req = Net::HTTP::Post.new(uri)
req["X-Amz-Target"] = "GameLift.DescribeFleetEvents"
res = http.request(req)
puts JSON.parse(res.body)<?php
$url = "https://api.apis.guru/v2/specs/amazonaws.com/gamelift/2015-10-01/#X-Amz-Target=GameLift.DescribeFleetEvents?" . http_build_query([
"Limit" => "10",
"NextToken" => "example"
]);
$opts = ["http" => [
"method" => "POST",
"header" => implode("\r\n", [
"X-Amz-Target: GameLift.DescribeFleetEvents"
]),
]];
$ctx = stream_context_create($opts);
$res = file_get_contents($url, false, $ctx);
print_r(json_decode($res, true));Postman Setup Guide
- See official documentation for authentication and setup.
What can you build with Amazon GameLift?
Amazon GameLift is a Cloud API. Developers commonly use cloud APIs for:
- provisioning and managing cloud infrastructure
- automating deployments and container orchestration
- monitoring uptime and performance metrics
- managing storage buckets and databases
- setting up auto-scaling and load balancing
No authentication required. This API is open — no signup or key needed. Ideal for quick prototypes and public-facing features. Amazon GameLift is free to use, making it a low-risk choice to experiment with.
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